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Enlit3D - Heroine Rescue Team V5.08
Right now it plays like a dungeon crawler - take your party (or solo) into randomly generated dungeons with enemies, bosses, traps (to come), etc that presents interesting challenges and scenes for our heroines (and heroes in the future). Dress up your character(s) with the loot and treasure found in the dungeons, pick your favorite weapons and even adjust body proportions directly via sliders - no RNG this time, fully functional inventory, equipment and sliders UI.
Changelog:
- added new item type: Strapons. This is an equipment that can be worn on the "bot" slot. When equipped, it gives you access to male moves
- added a new move to Plant Girls - vine ensnare: summon vines at target character, ensnaring her and prevents movement
- fixed possible duplication/unit disappear bug in Battle map zone
- Command Point gain from levels increased from 0.2/level to 0.333/level
- renamed the stat "Deflection" to "StaggerResist" to better indicate what it does
- the stat WILL now grants 1.5 StaggerResist per point instead of 1
- updated stats tip to reflect the fact that INT currently does nothing
- friendly move practices should no longer be fatal
- the Town area is now considered a safe zone
- changed the starting items in the "Tent" box to give 1x of each sex change potion + a strap on (only on new saves)
- added invisible barriers to the walls in the "Woods" map
- containers in dungeon are more likely to drop consumables
- increased chance of obtaining magical items
- removed "New Map", "Load Map", "Save Map" buttons in terrain_editor. Use [m_create], [m_load] and [m_save] commands instead
- Talia and Commander in town now sells reset exp potions
Changelog:
- added new item type: Strapons. This is an equipment that can be worn on the "bot" slot. When equipped, it gives you access to male moves
- added a new move to Plant Girls - vine ensnare: summon vines at target character, ensnaring her and prevents movement
- fixed possible duplication/unit disappear bug in Battle map zone
- Command Point gain from levels increased from 0.2/level to 0.333/level
- renamed the stat "Deflection" to "StaggerResist" to better indicate what it does
- the stat WILL now grants 1.5 StaggerResist per point instead of 1
- updated stats tip to reflect the fact that INT currently does nothing
- friendly move practices should no longer be fatal
- the Town area is now considered a safe zone
- changed the starting items in the "Tent" box to give 1x of each sex change potion + a strap on (only on new saves)
- added invisible barriers to the walls in the "Woods" map
- containers in dungeon are more likely to drop consumables
- increased chance of obtaining magical items
- removed "New Map", "Load Map", "Save Map" buttons in terrain_editor. Use [m_create], [m_load] and [m_save] commands instead
- Talia and Commander in town now sells reset exp potions
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