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Hard Stuck
Hard Stuck is an erotic turn-based dungeon crawler inspired by the game that created the roguelike genre, "Rogue".
The goal of the game is to fight your way through a dungeon filled with monsters and traps to reach the last floor, discovering the functions of obfuscated items and interacting with various curios along the way.
The game is played with the keyboard and one with numerical keys is recommended but not required.
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Information
System Requirements
Instruction
Changelog
Release date: 2024-12-22
Version: v.0.3 EA 3 Hotfix 1
Language: English
Platform: PC / Windows
Developer: floppystack
Censorship: None
Type of Edition: In Development
System Requirements: OS: Windows 10; CPU: 2.4GHz; HDD 1GB
1. Extract and run.
v.0.3 EA3 Hotfix 1
• Fixed the cinematic freecam spinning out of control. Now it should work regardless of resolution, secondary monitor and fullscreen mode (Thanks to Wravsaf and Bostolm for the bug reports).
• Blacksmith will now properly charge the player for enhancements. (Thanks to Moe Lester and Mifuni for the bug reports).
• Summoned characters no longer drop ally souls (Thanks to Protowolf for the bug report).
• Frank recruitment cinematic now unlocks properly in the memory menu, and recruitment cinematics now have their own hint strings (Thanks to Roy and Toraki for the bug reports).
• Charmed enemies no longer drop ally souls (Thanks to Spencer Tyrrell for the bug report).
• Allies no longer break when failing to follow the player to a different floor. Also they are now better at finding a spawn locations when changing floors (Thanks to Liamitis and Lulu for the bug reports).
• Pathfinding now prefers regular floor tiles over ice tiles on the frozen floor. (Thanks to Aargh for letting me know).
• Resurrecting an ally now ends turn (Thanks to Lulu for letting me know).
• The mouse now properly resets after a game over (Thanks to Lulu for the bug report).
• Currency should no longer appear twice in the hud. Might need a fresh save.
• Fixed the game spawning multiple Krakens on the water floor.
• Fixed game breaking when loading seeds (Thanks to IcyNinji for the bug report).
• Cinematics now respect the keep panty option from the customization menu (Thanks to HereBeDragyns for the bug report).
• Fixed the cinematic freecam spinning out of control. Now it should work regardless of resolution, secondary monitor and fullscreen mode (Thanks to Wravsaf and Bostolm for the bug reports).
• Blacksmith will now properly charge the player for enhancements. (Thanks to Moe Lester and Mifuni for the bug reports).
• Summoned characters no longer drop ally souls (Thanks to Protowolf for the bug report).
• Frank recruitment cinematic now unlocks properly in the memory menu, and recruitment cinematics now have their own hint strings (Thanks to Roy and Toraki for the bug reports).
• Charmed enemies no longer drop ally souls (Thanks to Spencer Tyrrell for the bug report).
• Allies no longer break when failing to follow the player to a different floor. Also they are now better at finding a spawn locations when changing floors (Thanks to Liamitis and Lulu for the bug reports).
• Pathfinding now prefers regular floor tiles over ice tiles on the frozen floor. (Thanks to Aargh for letting me know).
• Resurrecting an ally now ends turn (Thanks to Lulu for letting me know).
• The mouse now properly resets after a game over (Thanks to Lulu for the bug report).
• Currency should no longer appear twice in the hud. Might need a fresh save.
• Fixed the game spawning multiple Krakens on the water floor.
• Fixed game breaking when loading seeds (Thanks to IcyNinji for the bug report).
• Cinematics now respect the keep panty option from the customization menu (Thanks to HereBeDragyns for the bug report).
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