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Orcslayers - Viewer Preview
A scene viewer where you can switch between 3 elven models and 2 orc models.
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Information
Instruction
Changelog
Release date: 2024-03-31
Version: v.5A
Language: English
Platform: PC / Windows
Developer: Rexx
Censorship: None
Type of Edition: In Development
1. Extract and run.
v5A
First, the update adds a few more characters, including the winner and second place of the last poll. They can be found under the side menu. Was also adding Jaheira from BG3 but she needs more time to cook.
Two new animations have been added and a few missing ones were returned to the list.
Playground has gained save slots. 13 to be exact. You can now save any scenes you build out. Slot 1 is the base load and will load on map opening, so just leave it blank if you always want it to be clear. The slots work individually per map and save between loads, including restarting.
The menu has gained some new functions and improvements to make it easier to build. It can also now overlap with the photo mode.
In the playground mode, the only way to enter a "scene" is through going into the edit mode using T and clicking on the characters. The reason I removed the loading process during the walking mode is due to how buggy it was and it just felt more consistent. Think of edit mode as what you want to use to make a scene or view a scene while walking mode is more for just enjoying the scene outside of it.
Oh, and just for fun I added a sort of fly camera that is independent of the photo mode. It's very basic right now but can enter using Q while in walking mode. Hit Q again to go back. Remember you can also hit C to go into different character camera modes, like FPS, Third Person, and Top Down. (Just for fun)
The rest I guess you will have to just check out.
First, the update adds a few more characters, including the winner and second place of the last poll. They can be found under the side menu. Was also adding Jaheira from BG3 but she needs more time to cook.
Two new animations have been added and a few missing ones were returned to the list.
Playground has gained save slots. 13 to be exact. You can now save any scenes you build out. Slot 1 is the base load and will load on map opening, so just leave it blank if you always want it to be clear. The slots work individually per map and save between loads, including restarting.
The menu has gained some new functions and improvements to make it easier to build. It can also now overlap with the photo mode.
In the playground mode, the only way to enter a "scene" is through going into the edit mode using T and clicking on the characters. The reason I removed the loading process during the walking mode is due to how buggy it was and it just felt more consistent. Think of edit mode as what you want to use to make a scene or view a scene while walking mode is more for just enjoying the scene outside of it.
Oh, and just for fun I added a sort of fly camera that is independent of the photo mode. It's very basic right now but can enter using Q while in walking mode. Hit Q again to go back. Remember you can also hit C to go into different character camera modes, like FPS, Third Person, and Top Down. (Just for fun)
The rest I guess you will have to just check out.
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16.08.2020
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