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NoodleJacuzzi - Human Alteration App v0.7
The game's primary gameplay loop is the following:
You go to sleep and corrupt someone with the app, talk to them during the day to trigger a new scene, and then spend any free time playing games or buying things from stores.
The dom route features a mechanic where you'll need to level up your skill with the app. To do this, you need to buy all three special tickets from the exotic shop, then purchase the 'Special Service' item.
If you feel like you've gotten stuck, hints for unlocking the next scene for each character can be found in the logbook.
V0.4: Posted
Currently finished scenes:
Dom route: 13/32
Sub route: 1/30
Rainy DayZ (zombie game): 4/14
Princess Quest: 2/10 (levels and scenes combined)
V0.4.1: Bugfixes
- Closing buttons to menus - You can now click the top of the window to close it.
- Add a response after purchasing items - Your money now flashes green after buying something, a fading popup would be too much work without jQuery.
- Better foreshadowing for the dom/sub route choices - It's now more clear that your sister has the opportunity and ability to use your phone should you take a break.
- More descriptive corruption naming - Each corruption entry in the dom route has a unique descriptor. I'll do this for the sub route too later.
- Making the process for getting images to work simpler and easier & Rename the image archive and index file name - Renamed the index file "Human Alteration App.html", renamed the image archive to "HAA Images - extract directly into Human Alteration App folder.rar", If you downloaded the old image pack, you can follow newport_georgeg's instructions in the discussion thread. Please let me know if there are any other problems.
- I'll check for any images I've misnamed - All of them seem to follow camelCase naming conventions. Please let me know if any images in particular are wonky, in particular you can right click on a broken image and select "view image", which should tell you what the image is named. If camelCase is causing a problem, I'll need to hunt through the entire game's script and rename all the images.
- As an aside, I found that autosaving wasn't working on my end. I've turned back on the autosave feature, which should hopefully allow you to refresh the page without losing any content. This autosave function should actually persist between versions too. If you're worried about save storage, you can export your save files directly by clicking "Save to text string" at the bottom of the save menu.
You go to sleep and corrupt someone with the app, talk to them during the day to trigger a new scene, and then spend any free time playing games or buying things from stores.
The dom route features a mechanic where you'll need to level up your skill with the app. To do this, you need to buy all three special tickets from the exotic shop, then purchase the 'Special Service' item.
If you feel like you've gotten stuck, hints for unlocking the next scene for each character can be found in the logbook.
V0.4: Posted
Currently finished scenes:
Dom route: 13/32
Sub route: 1/30
Rainy DayZ (zombie game): 4/14
Princess Quest: 2/10 (levels and scenes combined)
V0.4.1: Bugfixes
- Closing buttons to menus - You can now click the top of the window to close it.
- Add a response after purchasing items - Your money now flashes green after buying something, a fading popup would be too much work without jQuery.
- Better foreshadowing for the dom/sub route choices - It's now more clear that your sister has the opportunity and ability to use your phone should you take a break.
- More descriptive corruption naming - Each corruption entry in the dom route has a unique descriptor. I'll do this for the sub route too later.
- Making the process for getting images to work simpler and easier & Rename the image archive and index file name - Renamed the index file "Human Alteration App.html", renamed the image archive to "HAA Images - extract directly into Human Alteration App folder.rar", If you downloaded the old image pack, you can follow newport_georgeg's instructions in the discussion thread. Please let me know if there are any other problems.
- I'll check for any images I've misnamed - All of them seem to follow camelCase naming conventions. Please let me know if any images in particular are wonky, in particular you can right click on a broken image and select "view image", which should tell you what the image is named. If camelCase is causing a problem, I'll need to hunt through the entire game's script and rename all the images.
- As an aside, I found that autosaving wasn't working on my end. I've turned back on the autosave feature, which should hopefully allow you to refresh the page without losing any content. This autosave function should actually persist between versions too. If you're worried about save storage, you can export your save files directly by clicking "Save to text string" at the bottom of the save menu.
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