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Tales of Legendary Lust: Aphrodisia
NEW
Updated:Yesterday, 12:42
New Version Build 2-E
ToLLA is a fully illustrated erotic fantasy role-playing game where you play as Captain Hale, a career military man and famous ladies' man who makes his way through a fantasy world full of horny women (noblewomen, female soldiers, peasant women, promiscuous bandits) and even more horny monsters! Take up your sword and fight the mysterious Red Queen and her savage hordes, trying to keep a balance between your duty and the debauchery that has swept the continent since her invasion...
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Information
System Requirements
Instruction
Changelog
Release date: 2024-12-15
Version: v.Build 2-E
Language: English
Platform: PC / Windows
Developer: CrimsonDelightGames
Censorship: None
Type of Edition: In Development
System Requirements: OS: Windows; HDD: 600 MB.
1. Extract and run.
(check the Readme.txt if you get a white/error screen)
GAME CRASHES & TEXT-BOX ERRORS/BLANKS
If you run into any problems (crashes/glitches/etc.), try working through the list below...
first, the custom font has to be installed, otherwise things get messed up!
the game has to be played in fullscreen mode, you should not play it windowed!
alt-tabbing causes all sorts of issues, and is probably behind most of the crashes/glitches
if you see blank boxes with no text, then just press SHIFT again to restore it! (it toggles text ON/OFF)
if you're on a laptop, make sure your primary graphics card is running the game, not the integrated one!
make sure your primary display drivers are up to date, and that you have all the latest libraries
you should be running the game from your desktop, from the original folder (do not rename it!)
you shouldn't have any non-latin characters/symbols in the game's filepath, nor jаvascript identifiers (ex: $)
Windows Defender and other anti-virus programs are known to work in the background and sometimes interfere
you could have an older or faulty version of OpenGL, so downloading a valid version from the net may help
try running the game as Admin... in fact, you shouldn't be running it from guest/unauthorized accounts!
there's a known issue with MV and double monitors, so switch to a single-monitor setup while playing
temporarily set your language to English in Windows... don't give your MC a crazy name (ex: $#Fuxx00rMan!)
close any internet browsers running in the background, and temporarily disable your anti-virus auto updates
if all else fails, add an exclusion for the game to Windows DEP (Google it, it looks complicated but it's not)
(check the Readme.txt if you get a white/error screen)
GAME CRASHES & TEXT-BOX ERRORS/BLANKS
If you run into any problems (crashes/glitches/etc.), try working through the list below...
first, the custom font has to be installed, otherwise things get messed up!
the game has to be played in fullscreen mode, you should not play it windowed!
alt-tabbing causes all sorts of issues, and is probably behind most of the crashes/glitches
if you see blank boxes with no text, then just press SHIFT again to restore it! (it toggles text ON/OFF)
if you're on a laptop, make sure your primary graphics card is running the game, not the integrated one!
make sure your primary display drivers are up to date, and that you have all the latest libraries
you should be running the game from your desktop, from the original folder (do not rename it!)
you shouldn't have any non-latin characters/symbols in the game's filepath, nor jаvascript identifiers (ex: $)
Windows Defender and other anti-virus programs are known to work in the background and sometimes interfere
you could have an older or faulty version of OpenGL, so downloading a valid version from the net may help
try running the game as Admin... in fact, you shouldn't be running it from guest/unauthorized accounts!
there's a known issue with MV and double monitors, so switch to a single-monitor setup while playing
temporarily set your language to English in Windows... don't give your MC a crazy name (ex: $#Fuxx00rMan!)
close any internet browsers running in the background, and temporarily disable your anti-virus auto updates
if all else fails, add an exclusion for the game to Windows DEP (Google it, it looks complicated but it's not)
Build#2-E release.
For changes you can also read the in-game Patch Notes!
added full voiceovers for the initial post-cabin talk (Hale & Meredith)
revised and implemented Quelthor's full convo (South-East by the Legionnaire's Lodge)
cleaned and implemented Melindra's quest and lewd scene (down in the Southern Wildlands)
replaced the generic dialogue icons with NPC portraits (should be easier to identify them now!)
added new NPC icons to the Southern Wildlands to liven up the area (content will be added in updates)
added a bunch of lore barks between Hale & Meredith in the Southern Wildlands (fully voiced; NxN triggers)
upped the volume on a handful of Meredith's & Storyteller's VO convo-files that were previously much too quiet
hopefully fixed a critical audio bug where the VO files would sometimes play concurrently instead of sequentially
cleaned up the patch notes, they'll now show just the current version changes (the previous setup was cumbersome)
went back and redid some of the activation triggers on barks and convos, they shouldn't overwrite each other anymore
scattered some newer miniatures around the Southern Wildlands, mostly an equal mix of civilians and military personnel
For changes you can also read the in-game Patch Notes!
added full voiceovers for the initial post-cabin talk (Hale & Meredith)
revised and implemented Quelthor's full convo (South-East by the Legionnaire's Lodge)
cleaned and implemented Melindra's quest and lewd scene (down in the Southern Wildlands)
replaced the generic dialogue icons with NPC portraits (should be easier to identify them now!)
added new NPC icons to the Southern Wildlands to liven up the area (content will be added in updates)
added a bunch of lore barks between Hale & Meredith in the Southern Wildlands (fully voiced; NxN triggers)
upped the volume on a handful of Meredith's & Storyteller's VO convo-files that were previously much too quiet
hopefully fixed a critical audio bug where the VO files would sometimes play concurrently instead of sequentially
cleaned up the patch notes, they'll now show just the current version changes (the previous setup was cumbersome)
went back and redid some of the activation triggers on barks and convos, they shouldn't overwrite each other anymore
scattered some newer miniatures around the Southern Wildlands, mostly an equal mix of civilians and military personnel
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