Dungeon Explorers 2
In a world shrouded in supernatural darkness, where the war between Chaos and the gods has left eternal scars, a young warrior embarks on his crusade against Chaos itself. Immerse yourself in a high-fantasy RPG that blends first-person dungeon exploration, intense tactical battles, and faction management. Forge alliances, uncover ancient secrets, and challenge the very gods as you fight to shape the fate of the world.
OS: Windows, HDD: 3.1 GB
1. Extract and run.
v.0.6
Major story advancement
Dungeon completed with 10 floors and 3 variations for each floor
New skills
New spells
New enemies
New characters
New follower: Sasha, available after completing Dungeon 1F
New maps
New Tactical Battles
New equipment
New items
Added a Love Menu item for romance interests
Added additional events to the Refugee Camp Management system
Reworked many event CGs
Improved quest directions
Improved the title menu
Updated material and ingredient item descriptions
Reduced the Wheat required to send Vaiolia to sell products from 30 to 20
Added a connection between your equipped clothes and your character bust
Added Status to the main menu
Added Load to the main menu
Added an on-screen warning when an item's durability is low and it is close to breaking
Added the option to sleep through the entire day using the bed in your house
Added the option to name manual saves
Added separate tabs for Autosaves and Manual Saves
Added options to organize Skills and Spells by MP cost, name, utility, element, and more
Fixed choice text extending outside the Choice Window
Fixed Zempa at night
Fixed crashes caused by equipment breaking during Tactical Battles
Fixed magical equipment stat application
Fixed skill ranges during Tactical Battles
Fixed Bow and Spear range for magical weapons during Tactical Battles
Fixed Keylan's level-up event on old saves
Fixed magical item durability on old saves
Fixed text formatting issues
Fixed the Samler Ring when skipping the intro
Fixed the carriage at the Refugee Camp
Fixed days not displaying correctly in the menu
Fixed abnormal states not displaying correctly in the menu
Fixed movement becoming locked inside the dungeon after loading a save made there
Fixed the Minotaur's Cave
Fixed monster sprites
Fixed the portrait menu
Fixed the Tactical Battle menu
Fixed magical item durability
Fixed various typos
Additional bug fixes and small improvements throughout the game
