Pure Onyx
Pure Onyx is a classic beat 'em up set in the world of our flagship title, Malise and the Machine. It follows heroine Onyx as she brawls her way through the dystopian streets of New Babylon, where she'll encounter gangs, crime syndicates, a corrupt police force, and the bio-engineered horrors of the insidious Babel Corporation. It features fully animated, hand drawn art and is styled after 80s cyberpunk anime. Pure Onyx will contain in-game, fully animated H content.
Windows 7/8/10/11
8 GB of RAM
2 GB discrete graphics card
1- Extract to desired location.
2- Click on "Pure Onyx.exe" to start playing.
v.0.142.0
The following is only a list of player-facing changes, unless otherwise noted. (** indicates items added since the January Inner Circle test release.)
- ** Added first Onyx + Tyrantula H scene to gallery
- ** Added Ring Girl + Charger H scene to gallery
- ** Added Mask and Microphone slots/items to Ring Girl's Visual Equipment in Gallery
- ** Updated Spanish translation
- ** Even more updates + fixes to Japanese + Chinese translations
- ** Added 2D animation to main menu art
- ** Fixed issue with Onyx portrait reappearing then disappearing on Menu close
- Added FemCop + Ghoul 3x Gangbang scene to gallery
- Added H attack for Male Cop
- Onyx + 2x Male Cop Footjob scene now available during gameplay
- Implemented low cost shader-based animation method for 2D art (see Onyx's Status Menu portrait)
- Fixed Bat Bunny projectile attack + added additional VFX
- Upgraded Hit FX positioning system so hit VFX appear at location of attack
- Fixed Grenadier Drone's grenades are blowing up prematurely in air.
- Fixed mouth blackout mesh clipping through Dolls' teeth in Police Boss struggle intro scenes
- Web and fire ground hazards will no longer hit / knock down onyx while she's jumping
- Fixed visual damage not working on Ghoul Shamblers + added damage randomization
- Added break VFX to Ghouls' armor damage
- Added lots of backend framework for the dynamic pixel censoring system for Japanese releases
- Added support for multiple hit reaction animations (anims added for Syndicate Girl only currently)
- Configured males for visual equipment system for improved compatibility with visual damage / animation events / censor meshes
- Fixed issue that could cause Ghoul Shamblers' AI to freeze up
- Ghouls will no longer throw H attacks if there aren't enough of them fielded for a scene
- Updated JP and CN translations
- Fixed Larva being able to jump attack while facing backwards
- Added backend framework for automating censored/non-censored versions of 2D assets for international/JP releases
- Added backend framework to flag H scenes as available in-game during gameplay or as events/gallery only
- Fixed major rig scaling issue that would prevent H scene compatibility for Helidrone, Ball Drone, Biospider









